art3mis Posted June 16, 2018 Share Posted June 16, 2018 (edited) Hi Spent a few hours trying to apply BVH mocap data (from Truebones) to a rigged mesh inside DAZ Studio. Results have been unacceptable. Too much jitter and erratic motion. Are there any tricks or tips when using BVH data with prerigged meshes? Edited June 16, 2018 by art3mis Quote Link to comment Share on other sites More sharing options...
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