caskal Posted June 20, 2018 Share Posted June 20, 2018 Hey magicians, I'm getting crazy with this, I'm trying to create some stairs between 2 floors on this house Some stuff I tried: - Creating stairs with a duplicate node transformed 45 degrees from a point and with a expression to rotate 90 degrees, issue is that some of them appear going to any direction and the floors dont connect because of distance - Connect adjacent pieces gave me some lines wich I resampled and created copy boxes around then, but looked weird too - Add sop between some points, but also looked weird I think I have to measure floor distances and generate a 45 degrees line from there and make the stairs go between certain directions, thing is I don't know how, my vex knowledge is pretty limited @f1480187 if you are around would love to hear your opinion. Thanks in advance Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted June 20, 2018 Share Posted June 20, 2018 Append a polyframe node on your resampled lines, set "Tangent name" to N, set N.y to 0 and copy a box onto these points. stairs_pframe.hipnc 1 Quote Link to comment Share on other sites More sharing options...
caskal Posted June 21, 2018 Author Share Posted June 21, 2018 @konstantin magnus master! I've tried the polyframe N trick, but didn't know about the N.y to 0, handy new trick learned, thanks a lot dude! Quote Link to comment Share on other sites More sharing options...
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