art3mis Posted June 26, 2018 Share Posted June 26, 2018 Hi I've attempted to add simple mesh pants and top to an animated human mesh using simple parenting but at some points the 'clothes' intercept the surface mesh of the body. The 2 attached pics make the problem clear. Near the shoulders on the top and the waist area on the shorts. Without creating a full blown cloth simulation, what would be the easiest way to correct this? Quote Link to comment Share on other sites More sharing options...
hoi Posted August 24, 2018 Share Posted August 24, 2018 (edited) You can try the Pointdeform node. Edit: Sorry didn't noticed the post was already somewhat old. Hopefully is still helpfull tho. Edited August 24, 2018 by hoi Quote Link to comment Share on other sites More sharing options...
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