macj89 Posted June 29, 2018 Share Posted June 29, 2018 Hi guys! I am having a problem on connecting adjacent pieces SOP. The thing is that i want to connect some animated points, that are growing from an emitter. The perfect scenario would be to get the connections from the last frame and interpolate back through all the simulation, so the connections will be stable along the whole sim. Do you have any technic to do it? PS: The point number is not the same along the sim, since its an emitter emitting particles, and i want to connect these particles. PS2: I found a guy in the forum saying that I should copy the P from 1 frame to the others, but no clue how to do that! Thank you very much guys! Attaching a hip! connect-issue.v1.hiplc problem.mp4 Quote Link to comment Share on other sites More sharing options...
ParticleSkull Posted June 29, 2018 Share Posted June 29, 2018 (edited) Hey Miguel, the other topic's idea would work only if the point count still always the same A workaround from this would be, just like you said, connect the points on the last frame. Here's what I did: Freeze on last frame. Connect the points. Delete the points based on the simulation points birth. Transfer the simulation points P to the frozen ones. check it out: Cheers, Alvaro connect-issue.v2.hiplc Edited June 29, 2018 by ParticleSkull wrong image 1 1 Quote Link to comment Share on other sites More sharing options...
macj89 Posted June 29, 2018 Author Share Posted June 29, 2018 Insane! You are a genius Alvaro! Flawless working! Thank you very much! You made this kid happy! haha Quote Link to comment Share on other sites More sharing options...
ParticleSkull Posted June 29, 2018 Share Posted June 29, 2018 hahaha, glad to help 1 Quote Link to comment Share on other sites More sharing options...
ParticleSkull Posted June 29, 2018 Share Posted June 29, 2018 And just let me know if have any doubts, not sure if i made everything clear enough 1 Quote Link to comment Share on other sites More sharing options...
macj89 Posted June 29, 2018 Author Share Posted June 29, 2018 Come on man, it was a ".hip for dummies" file hahahah Excel·lent explanation! Quote Link to comment Share on other sites More sharing options...
ParticleSkull Posted June 29, 2018 Share Posted June 29, 2018 hahahaha, i did my best Quote Link to comment Share on other sites More sharing options...
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