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Emit particles from falling RBD object


art3mis

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Hi

Following along in this older but still very much relevant H13 particles master class by Jeff Lait. Right at the 50:40 mark  he demos an example with a torus falling on a ground plane and then using the torus as a particle source. Obviously there must have been changes in the how the DOP's work because I cannot get it to work.

Can anyone have a look at the attached .hip and tell me what I am doing wrong?

 

 

scene_170_sourcing_50min.hipnc

particles from falling RBD_object.png

Edited by art3mis
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Hi Art3mis,

I think maybe one thing is that since it is a packed rbd object in your scene, when you try to source it it was only a point, I did a quick test and it was emitting particles at the center point; it worked as in the video when the torus is a RBD object instead of packed (as shown in attached example).

Hope it helps!

Best,
Viola Lyu

particleDopTest_vl.hipnc

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