Zetha Posted August 1, 2018 Share Posted August 1, 2018 Hello everyone, Is it possible to make a print screen with high resolution without doing a render? Thanks! Quote Link to comment Share on other sites More sharing options...
AntoineSfx Posted August 2, 2018 Share Posted August 2, 2018 On 8/1/2018 at 10:27 PM, Zetha said: Hello everyone, Is it possible to make a print screen with high resolution without doing a render? Thanks! Expand I don't know what you're trying to achieve, but if you want to extract a vector graphics from the projected view of an object, you can certainly do it. If the program that will open that file accepts any format that you have in Save / Geometry at Geometry level, then yo can simply do that. Otherwise, you can cull the backface with delete / Normal / Backface from ( then point to an orthographic view camera), project the object on a grid with Ray SOP, convert lines SOP , then write to a file in a wrangle using a format that is friendly to your application, depending on your skills. You can also do STL to PS or anything really, STL being an ASCII format, it shouldn't be hard to convert to whatever format you need Quote Link to comment Share on other sites More sharing options...
Zetha Posted August 4, 2018 Author Share Posted August 4, 2018 I wanted to do something much easier, just an image of what you can see in the screen. A printscreen has low resolution, and doing renders of everything step by step is very slow. Quote Link to comment Share on other sites More sharing options...
Jesper Rahlff Posted August 5, 2018 Share Posted August 5, 2018 you can use the openCL node in the out context or a ropnet. That node will "render" what is on your screen, in whatever resolution you set it in Quote Link to comment Share on other sites More sharing options...
AntoineSfx Posted August 5, 2018 Share Posted August 5, 2018 On 8/5/2018 at 6:19 AM, Jesper Rahlff said: you can use the openCL node in the out context or a ropnet. That node will "render" what is on your screen, in whatever resolution you set it in Expand I assume you meant OpenGL, as in a quick and dirty way to render ? I'm not sure what the OP meant with " what you can see in the screen." Quote Link to comment Share on other sites More sharing options...
Jesper Rahlff Posted August 5, 2018 Share Posted August 5, 2018 On 8/5/2018 at 10:09 AM, AntoineSfx said: I assume you meant OpenGL, as in a quick and dirty way to render ? I'm not sure what the OP meant with " what you can see in the screen." Expand ha yes. I meant the OpenGL node. not OpenCl. Thanks Antoine Quote Link to comment Share on other sites More sharing options...
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