art3mis Posted August 24, 2018 Share Posted August 24, 2018 Hi Using a MOPs Instancer followed by a MOPS_Randomize to scatter brick debris on a terrain. The debris is correctly sitting on the terrain vertically (ie not floating) however the orientation of the debris remains always perfectly vertical, instead of changing according the the slope of the terrain geometry. I have 'Orient Copies to Surface' enabled. The attached picture should make this clear Any MOPs experts know what I am doing wrong? Quote Link to comment Share on other sites More sharing options...
Noobini Posted August 24, 2018 Share Posted August 24, 2018 seems to work for me... MOPS_rand.hipnc Quote Link to comment Share on other sites More sharing options...
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