bonassus Posted September 18, 2018 Share Posted September 18, 2018 Attached are two screen grabs. One is a vops set up that works to convert @N to @v. The other screen grab is my failed attempt to recreate this with vex. what is wrong with the vex? Thanks! Quote Link to comment Share on other sites More sharing options...
3dome Posted September 18, 2018 Share Posted September 18, 2018 you probably forgot to specify the inputs of the pop wrangle under the 'Inputs' tab 1 Quote Link to comment Share on other sites More sharing options...
bonassus Posted September 18, 2018 Author Share Posted September 18, 2018 YES! that is exactly what i did. Thank you very much! also why does sidefx not just default the inputs to the cosponsoring inputs. this seems to make very little sense. maybe they fixed it for h17 Quote Link to comment Share on other sites More sharing options...
animatrix Posted September 18, 2018 Share Posted September 18, 2018 3 hours ago, bonassus said: YES! that is exactly what i did. Thank you very much! also why does sidefx not just default the inputs to the cosponsoring inputs. this seems to make very little sense. maybe they fixed it for h17 This is by design for performance reasons. Quote Link to comment Share on other sites More sharing options...
bonassus Posted September 19, 2018 Author Share Posted September 19, 2018 19 hours ago, pusat said: This is by design for performance reasons. Oh, I guess that makes sense as it would have to import any data from those inputs right? Quote Link to comment Share on other sites More sharing options...
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