Jump to content

johnc

Recommended Posts

this is the barebones of how I would approach this. No values are properly dialed in, nothing is optimized and it looks pretty crappy :D . As always, there are many ways to achieve things.
Also you might want to make multiple simulations that you layer in comp (e.g one for the flying pieces, one for the dust/sandwave above the ground, etc)

as with all pyro sims, a good and interesting source is key. So work on your grain explosion until you are really happy, then move on to pyro.

 

ezgif.com-gif-maker.thumb.gif.27fdec5cfd484768c127b89f86cf77cf.gif

dm_GrainPyroExplosion.hip

Edited by 3dome
  • Like 1
  • Thanks 2
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...