nicoladanese Posted November 7, 2018 Share Posted November 7, 2018 hey! I just installed arnold 5.2.1 on houdini 16.5.571, it works fine *but* shaders are not in the tab menu in shop context, but if I manually install a digital asset library and browse to the standard surface otl file and choose to "install and create" the shader is there and is working!, just not appearing in the tab menu doen anybady experienced this before? any workaround or a way to manually add those nodes to the tab menu? cheers! Quote Link to comment Share on other sites More sharing options...
mangi Posted November 10, 2018 Share Posted November 10, 2018 Hi. if you delete the houdini.pref in the: C:\Users\"your user name"\Documents\houdini"version".0 it may biuld the tool bar for you ?? This file: C:\Users\JUMANGIC\Documents\houdini17.0 = houdini.pref I do make a copy , anyway it is just a sugestion: M Quote Link to comment Share on other sites More sharing options...
nicoladanese Posted November 12, 2018 Author Share Posted November 12, 2018 Hey Mike thanks, I tried but unfortunately no luck, arnold shaders are still missing Quote Link to comment Share on other sites More sharing options...
mangi Posted November 12, 2018 Share Posted November 12, 2018 (edited) Hi Nicola, well everthing is correct with the versions ??? https://docs.arnoldrenderer.com/display/A5AFHUG/HtoA+3.2.0 Mike Edited November 12, 2018 by mangi Quote Link to comment Share on other sites More sharing options...
nicoladanese Posted November 13, 2018 Author Share Posted November 13, 2018 hey! problem solved, this is what they replied from solid angle We removed the depreciated shaders from the root SHOP menu. You will find all the shaders after creating an Arnold Shading Network, and creating your network inside that VOP network. https://docs.arnoldrenderer.com/x/2IBQAg Thanks Quote Link to comment Share on other sites More sharing options...
mangi Posted November 13, 2018 Share Posted November 13, 2018 (edited) Kool Nicola. I am using Houdini 17, thats the way I am doing it... But it is good that you figured it alL out..... Mangi Edited November 13, 2018 by mangi Quote Link to comment Share on other sites More sharing options...
PaPaBert Posted May 14, 2020 Share Posted May 14, 2020 (edited) On 11/13/2018 at 1:52 PM, nicoladanese said: hey! problem solved, this is what they replied from solid angle We removed the depreciated shaders from the root SHOP menu. You will find all the shaders after creating an Arnold Shading Network, and creating your network inside that VOP network. https://docs.arnoldrenderer.com/x/2IBQAg Thanks hey dude i was struggling with this problem for 4 hours your comment just saved me , such simple thing i wasted 4 hour searching around internet ;( Edited May 14, 2020 by PaPaBert Quote Link to comment Share on other sites More sharing options...
nicoladanese Posted May 14, 2020 Author Share Posted May 14, 2020 8 hours ago, PaPaBert said: hey dude i was struggling with this problem for 4 hours your comment just saved me , such simple thing i wasted 4 hour searching around internet ;( Quote Link to comment Share on other sites More sharing options...
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