Conor.la Posted November 8, 2018 Share Posted November 8, 2018 (edited) Hi there, Are there any benchmarking tests out there that are the most indicative of how houdini will perform running larger simulations? I have read that single core high frequency matters though I also here some people pointing to the new Threadrippers which are mellow in terms of frequency but have high core counts. Looking for a high sample size, objective test that will relate to houdini large scale simulations. Not mantra, not small sims. I wanted to add my current setup to add context. I have an i7 6950x OC'd to 4.2 ghz ( watercooled) with 128gb of 2666 ram. This runs fairly well though I see setups sometimes process faster than my setup. This is all part of me trying to understand everything I can about how houdini manages hardware and how you can tune both hardware and software to each other. I do realize that at a certain point this leaves the single workstation and jumps to a very different process of splitting sims up onto a server to process extremely huge sims. I am more so interested in how to min/max the single workstation. Thanks in advance! Edited November 8, 2018 by Conor.la Quote Link to comment Share on other sites More sharing options...
Conor.la Posted November 20, 2018 Author Share Posted November 20, 2018 I have found this https://www.vfxarabia.co/blog/houdini-benchmark-cores-vs-clockspeed-updated This looks to be the start of a benchmarking standard. I am going to run these files and post my results. Has anyone else found similar benchmarks or .hip files that have been used to collect data across multiple CPUs? Quote Link to comment Share on other sites More sharing options...
3dome Posted November 26, 2018 Share Posted November 26, 2018 (edited) yes the one from @VFXArabia is nice and simple I also know of this one https://www.sidefx.com/forum/topic/51730/ While I didn't (yet) run it myself, I think it's more close to real world scenario with precaching and splitting tasks, etc as explained by creator @tricecold Would be cool to see some results to this benchmark aswell. I actually might give it a shot over xmas holidays. Edit: maybe the benchmark could be run up until rendering, as we all know: more Threads > few Threads Edited November 26, 2018 by 3dome Quote Link to comment Share on other sites More sharing options...
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