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ROP Fbx. Export as separated meshes.


Crisis

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Hi.

Can I export fbx as separated meshes?

I have problem with ROPfbx. After export merged object I have only one mesh when I open it in Maya.

 

Exist a possibility to not merge them at all? I see that alembic recognise parts by name attribute. But fbx has problem with that.

 

 

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  • 2 years later...

You need to enable ROP FBX Output's "Build Hierarchy from Path Attribute". For it to work you need to first use the Name SOP with "Attribute" set to `path` and "Name" set to the FBX path of your object. 

For example if you want this structure when exported:

-Parent
	|- Child A
	|- Child B
		|- Child C

You'd set the "Name" variables in the Name SOPs to

Parent/Child A
Parent/Child B
Parent/Child B/Child C

 

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