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Merge geometries with Cd on points and primitives

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You just have to balance the merge input lines so they each have the same attributes. I do this by adding missing attributes on one line using a wrangle or attribute create and or using attribute delete or promote on another to remove unneeded or missing attributes from other input lines.

Most of the time I ignore this, however. I only take the time to match unbalanced attribute merges if I need the viewport to work correctly. If you have unbalanced @Cd one side will win and the other will lose often producing the wrong color in the viewport.

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