ISUther Posted November 18, 2018 Share Posted November 18, 2018 Hello, I have problem creating skin shader in Houdini using Arnold. As creating proper skin shader i need to have: Base color map - Dictates base color of skin Epidermal Color map - Outer layer of skin Subdermal map - Deepest layer of skin Mid scatter map - This is layer where i want to paint also veins Specular map primary- Dictates skin general specularity Specular map secondary - Dictates where are the oili areas in the face (As you may know skin is in some areas more oily then others) Displacement map Curvature map * AO map Note! i use UDIM-s Here is video i made where i try to also explain the issues i have. Quote Link to comment Share on other sites More sharing options...
mangi Posted November 18, 2018 Share Posted November 18, 2018 Hi, About your displacement try lowering the values at the GEO property: Cheers Mangic Quote Link to comment Share on other sites More sharing options...
mangi Posted November 18, 2018 Share Posted November 18, 2018 Arnold Displacement "Explanations" https://docs.arnoldrenderer.com/pages/viewpage.action?pageId=38830536 https://docs.arnoldrenderer.com/display/A5AFHUG/Displacement Quote Link to comment Share on other sites More sharing options...
ISUther Posted November 19, 2018 Author Share Posted November 19, 2018 Thnx for tips. Tho have to figure out how to plug in those different texture maps. And atm sss makes my model gray. *explained in video above + i do not want to buy ready shader i want to understand what i am doing wrong and how to connect something. But not many houdini shader tutorials out there, Especialy skin shader ones. As redshift skin shader for houdini Vray skin shader for houdini or Arnold skin shader for houdini. Need to have options for stuff like this> As creating proper skin shader i need to have: * Base color map - Dictates base color of skin * Epidermal Color map - Outer layer of skin * Subdermal map - Deepest layer of skin * Mid scatter map - This is layer where i want to paint also veins * Specular map primary- Dictates skin general specularity * Specular map secondary - Dictates where are the oili areas in the face (As you may know skin is in some areas more oily then others) * Displacement map * Curvature map * AO map Quote Link to comment Share on other sites More sharing options...
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