ProceduralFrankie Posted November 20, 2018 Share Posted November 20, 2018 Hello, I am tring to bend a number of lines copied to points with no success. I managed to orient them with the normals, but what I would also need is to bend them outwards as if the gravity of the top would make them. Thank you Francesco bend.hipnc BendLines.tif Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted November 20, 2018 Share Posted November 20, 2018 Set a grid to 'columns' to create lots of vertical lines and randomize their scale and position with a primitive SOP. Group the tip points by their height beforehand and jitter or shift them outwards in relation to the center, like this: v@P += v@P * {1, 0, 1} * bend; A resample SOP set to 'subdivision curves' will bring the smoothness. grass_curves.hip Quote Link to comment Share on other sites More sharing options...
Werner Posted November 20, 2018 Share Posted November 20, 2018 or maybe this... curve_bend.hipnc curve_bend.hipnc Quote Link to comment Share on other sites More sharing options...
Werner Posted November 20, 2018 Share Posted November 20, 2018 Some as above with falloff control and For-Each instead of copy stamp. curve_bend.hipnc 1 Quote Link to comment Share on other sites More sharing options...
whitecanvas Posted November 20, 2018 Share Posted November 20, 2018 Thank you guys, you are amazing! Quote Link to comment Share on other sites More sharing options...
probiner Posted December 9, 2018 Share Posted December 9, 2018 Similar question showed up on discord and I used this asset I've put on Orbolt to sort the bend time offset between each copy. Instead of looping, which is slower, you could just bend the copies afterwards as long as you have the proper attributes to the define the copies' space. Check 5m10s Cheers Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.