roberttt Posted November 29, 2018 Share Posted November 29, 2018 Hi, i am trying to create force for explosion but i have a problem direction of velocity inside point vop. if you guys know how i can fix it, i have attached my hip file. Thanks. force.hipnc Quote Link to comment Share on other sites More sharing options...
Noobini Posted November 29, 2018 Share Posted November 29, 2018 (edited) something like this ? You can play with the radius in falloff node, also Mult in set_v vu_porcupine_force.hipnc Edited November 29, 2018 by Noobini Quote Link to comment Share on other sites More sharing options...
roberttt Posted November 29, 2018 Author Share Posted November 29, 2018 32 minutes ago, Noobini said: something like this ? You can play with the radius in falloff node, also Mult in set_v vu_porcupine_force.hipnc thanks noobini. is it possible to fix it in the point vop? because i am new and i just try to learn houdini logic. Quote Link to comment Share on other sites More sharing options...
Noobini Posted November 29, 2018 Share Posted November 29, 2018 51 minutes ago, roberttt said: thanks noobini. is it possible to fix it in the point vop? because i am new and i just try to learn houdini logic. haha, I'll leave that to the VOP experts methinks. Quote Link to comment Share on other sites More sharing options...
roberttt Posted November 29, 2018 Author Share Posted November 29, 2018 anyone? Quote Link to comment Share on other sites More sharing options...
3dome Posted November 29, 2018 Share Posted November 29, 2018 feels like the first time using VOPs in years for other things than noise anyway, see the attached file with two "modes", tick on the checkbox and move around the point to see what happens dm_porcupine_force.hipnc Quote Link to comment Share on other sites More sharing options...
roberttt Posted November 30, 2018 Author Share Posted November 30, 2018 16 hours ago, 3dome said: feels like the first time using VOPs in years for other things than noise anyway, see the attached file with two "modes", tick on the checkbox and move around the point to see what happens dm_porcupine_force.hipnc Thanks 3dome. it is very useful. Quote Link to comment Share on other sites More sharing options...
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