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Tying a Knot


Flamingburrit008

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I've been really interested in creating a rope tying effect like this for awhile. Has anyone ever done something like this before? If so, do you have any tips about how I might approach it? So far I've been experimenting with the wire and vellum solvers, but haven't really made any real progress. Thank you for any advice that you can give me.

 

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Tidied things up a bit, faster to sim, less substeps, thicker knot and rope.  Less popping but still a few issues, will see if its the sim or the point deformer.  Any suggestions?

 

giphy.gif

 

Added a little twist to the polyWire to do some actual geo threads.   :D

rope.jpg.947e1f637bcefb8d7e69fc86b45bf4e4.jpg

HIM_Vellum_Rope_v014.hipnc

Edited by HowardM
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On 12/20/2018 at 4:32 PM, Flamingburrit008 said:

I've been really interested in creating a rope tying effect like this for awhile. Has anyone ever done something like this before? If so, do you have any tips about how I might approach it? So far I've been experimenting with the wire and vellum solvers, but haven't really made any real progress. Thank you for any advice that you can give me.

 

How did he do that knot; that is quite impressive. 

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