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vellum and FLIP feedback force (floating vellum) [DUPLICATE PLEASE DELETE]

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Posted (edited)

Playing with vellum and FLIP, trying to create floating vellum objects.

a) Using a simple Merge node with Mutual Collide Relationship, works for the Rigid Body solver but not for the Vellum solver.

The vellum object doesn't collide at all with FLIP but when turning the Merge node to LeftAffectsRights

Any ideas?

Thank you.




Edited by gpapaioa

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