gpapaioa Posted January 6, 2019 Share Posted January 6, 2019 (edited) Playing with vellum and FLIP, trying to create floating vellum objects. a) Using a simple Merge node with Mutual Collide Relationship, works for the Rigid Body solver but not for the Vellum solver. The vellum object doesn't collide at all with FLIP but when turning the Merge node to LeftAffectsRights Any ideas? Thank you. Edited January 6, 2019 by gpapaioa duplicate Quote Link to comment Share on other sites More sharing options...
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