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Sphere rotates and follows cube


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Hi there,

something easy copy relative values of the translation into the rotation:

here is the file so you can see it.

Are you looking into transfering the velocity you will need to create an attribute etc...

This easy way or simplified method:

copy values from the translations and past copy relative into the rotation.

for more speed etc... just multiply by a larger value to get the disired look:

 

Just messing around here.

 

Mangic

ball rotate.mov

copy values.hip

Edited by mangi
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