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reeson

voronoi fracture - (random) delete chunks

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Hey guys. How could I delete all outside or random pieces without manually selecting them after a assemble node? Cheers!

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You can promote the group from outside on the assemble node, and then delete after the assemble. Or, since the assemble turns each object into a single primitive (if you have pack geo enabled), you can drop down a group by range (or probably delete by range for that matter), then delete that group. If you need a random sort for those primitives to make the group random, just drop down a sort, and sort your primitive numbers, then the delete by range should do what u want.

Edited by Midasssilver
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