nemsi Posted February 13, 2019 Share Posted February 13, 2019 Hi, Can someone give me advice about how to get normals in the right direction? using point sop but Don't know what to write in Normal setting.. Thank you. Quote Link to comment Share on other sites More sharing options...
Sepu Posted February 13, 2019 Share Posted February 13, 2019 you mean instead of going to the positive Z you want them to go negative? if so just drop a point wrangle and add. Btw I wouldn't use the point sop is deprecated. @N = {0,0,-1}; Depending on what you want. @N = {0,0,1}; Quote Link to comment Share on other sites More sharing options...
nemsi Posted February 13, 2019 Author Share Posted February 13, 2019 Hi Sepu, what I want is my spheres to get initial normals, from center, not z o -z thank you Quote Link to comment Share on other sites More sharing options...
Midasssilver Posted February 14, 2019 Share Posted February 14, 2019 (edited) Delete any normals on the geo, then drop down a facet and select post compute normals. This will give you normals radiating out from the center. The facet also have a Reverse Normal option, which will make the normals point towards the center of the object. Edited February 14, 2019 by Midasssilver Quote Link to comment Share on other sites More sharing options...
nemsi Posted February 14, 2019 Author Share Posted February 14, 2019 Perfect!! Thank you Midasssilver Quote Link to comment Share on other sites More sharing options...
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