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mix vellum and bullet

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I'm trying to mix vellum and bullet in the same sim using the multi solver and i'm getting a confusing error. 

the vellum object is asking for a constraint_name. which I assume has to do with the bullet solver somehow as vellum constraints don't have a constraint_name attribute. attached are screenshots of my network if anyone wants to take a look. any ideas how to make this work?


Edited by bonassus

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Vellum + Bullet do not work together yet as far as I know unless they added support for in one of the latest builds.

Edited by Sepu
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