nicoladanese Posted February 14, 2019 Share Posted February 14, 2019 hey! I'm doing a water surface using the ocean tool under H16.5 and it's all good so far, now I want to intriduce a little wake in the deformed surface. I'm not using the displacement pipeline so I have the actual geo that I can bake and then apply the wake. is the ripple solver the right way to go? I'm struggling to combine the two effect and to apply the ripple solver on a moving object...any idea? Quote Link to comment Share on other sites More sharing options...
Atom Posted February 14, 2019 Share Posted February 14, 2019 You might want to take a look at some of the options on Tokeru. http://www.tokeru.com/cgwiki/index.php?title=HoudiniExperiments#Bow_vectors Quote Link to comment Share on other sites More sharing options...
nicoladanese Posted February 14, 2019 Author Share Posted February 14, 2019 interesting enough I was looking into the same page, on another topic, I found a way to add deformations on a plane http://www.tokeru.com/cgwiki/index.php?title=Houdini#Point_and_attribute_transfer_with_lag_via_solver_sop and then feed it to the ripple solver thanks to an entagma tutorial, I'm hoping I can now combine the ocean and the ripple together, I guess the best would be to feed the grid with the ripples into the ocean deformer, rather than doing vice-versa, or maybe I can cached them separately and add the difference later on a per-point analysis Quote Link to comment Share on other sites More sharing options...
nicoladanese Posted February 19, 2019 Author Share Posted February 19, 2019 just to update who's interested in the topic, after a few test I think the best is to simulate the wake with the ripple solver, and then apply the ocean displacement to that mesh, main reason is the fact that the ripple solver is simulated over time, so I think is better to get that sorted, and after apply the ocean displacement, which is easier to control. I'm happy to share an example scene if someone needs it 1 Quote Link to comment Share on other sites More sharing options...
tirita Posted August 7, 2019 Share Posted August 7, 2019 Hi Nicoladanese if you want to share this file i really like this because i'm interesting about it Thank you for your time Quote Link to comment Share on other sites More sharing options...
nicoladanese Posted August 26, 2019 Author Share Posted August 26, 2019 hey! sorry for the late reply just came back from holiday, do you still need it? I don't have access to my houdini right now but I can put something together in the next few days if you still need it Quote Link to comment Share on other sites More sharing options...
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