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H16 on Quadro 600 - basic pyro render takes minutes


diparun

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Hi all,

My rig is i5 3570k, 24gb ram, Quadro 600. No problems with Maya renders, but Houdini takes forever to render, even a basic Sphere(1mins) or pyro(2min) or flip.

Edit: it was the Preview mode render that was taking so long. Switching off - sphere renders at 45secs, still exhorbitant.. billowy smoke at 1min..

Looking to change to GeForce GTX 1060 6gb.. is Quadro 600 the culprit or is it the 3570k i5 proc and will the 1060 go well with the i5 3570k, and help me with faster renders? Or any other suggestions?

Edited by diparun
Added proc
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