RTHMan Posted February 26, 2019 Share Posted February 26, 2019 (edited) In the the following paper, there's an image of an elephant figurine decorated with mosaic tiles. The voronoi diagram of the points created the tile shapes. What do I do to copy this method in Houdini? Dart_Throwing_on_Surfaces.pdf Edited February 26, 2019 by Bennell Quote Link to comment Share on other sites More sharing options...
kleer001 Posted February 26, 2019 Share Posted February 26, 2019 The Cellular Noise VOP will do that or a Voronoi Fracture if you wanna cut up the geo. Quote Link to comment Share on other sites More sharing options...
RTHMan Posted February 26, 2019 Author Share Posted February 26, 2019 1 hour ago, kleer001 said: The Cellular Noise VOP will do that or a Voronoi Fracture if you wanna cut up the geo. How will the Cellular Noise VOP do that? Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted February 26, 2019 Share Posted February 26, 2019 I have created a tutorial on dart throwing a while ago: https://www.youtube.com/watch?v=Y1UC3T9l15U 1 Quote Link to comment Share on other sites More sharing options...
kleer001 Posted February 26, 2019 Share Posted February 26, 2019 2 hours ago, Bennell said: How will the Cellular Noise VOP do that? It'll create a voronoi moasic shader for you. It's a 2D effect so you'll need good UVs. But no, it's not a dart throwing technique for 3D geo. Quote Link to comment Share on other sites More sharing options...
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