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Sop Solver Dilemma


whitecanvas

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Hey guys, I have been struggling with this setup all day. What I am trying to do is blow up this debris from the ground progressively as a trigger goes trough the shattered geo. I created a constraintnetwork and i am disabling some constraints overtime with a sop solver inside the Dop, then i am also trying to update the velocity of each piece that i created in SOP level by calling it with another Sop solver but i can't make it work. I am not sure i am using the sopsolver the right way. I know i am almost there but i think I am hitting a wall. If anyone could help it would bevery much appreciated.

SOPsolverPRoblem.hip

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