hampuseh Posted April 16, 2019 Share Posted April 16, 2019 Greetings! I will get right into it: I have 10 different instances scattered along 6000 points. I have textured each instance(on geometry level) in substance painter. I also have 9 different materials in Houdini for each specific instance(these are not assigned yet). HOWEVER, I do not know how I assign the above materials to the specific instances. For example. I have a material called splinter0-9. My instances are also called splinter0-9. So what I want is to assign material splinter0 to instance splinter0. I think a good approach would be to use stylesheets however I have never used that before and would love to hear if someone has any ideas. I also don't know how to group based on individual instancepath, if I knew that than I guess I could assign everything manually based on groups. Quote Link to comment Share on other sites More sharing options...
Jesper Rahlff Posted April 16, 2019 Share Posted April 16, 2019 how about assigning the material before you scatter the instances? all you need to make sure of when after the scatter is that each of them still holds the shop_materialpath primitive string attribute 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.