Stannojj Posted April 16, 2019 Share Posted April 16, 2019 I have my object emitting fluids and a curve created, in the DOP network, i've created a PopcurveForce and brought in the Curve, and plugged them into the Flipsolver, I've been adjusting the options for the Curveforce such as Follow Scale, Suction Scale, even increasing them to numbers such as 300. Problem is the Fluids just keep dropping straight down and is not attaching to the curve at all. Anything i can add to fix this? Quote Link to comment Share on other sites More sharing options...
lyansart Posted May 10, 2019 Share Posted May 10, 2019 hello! a hip file can be useful. Have you plugged the popcurve force in the fight slot of the flipsolver? It should be plugged in the second slot, 'particle velocity'. Quote Link to comment Share on other sites More sharing options...
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