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From 9 primitives to 1 primitive


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That kinda depends on what the input primitives are.
There's many different ones that can do it:

for triangles:

*divide sop, with the triangulation disabled, and remove shared edges enabled
   *Or similarily have a edge group with a dissolve sop

for poly lines:

*add sop, with remove primitives, and then recreate it in the other tab


*join (if the vertices are pre-sorted)


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