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Good resources for learning the technical basics of UV's?


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Hi, 

I am currently follow cgwiki's JoyOfVex and also HoudiniVolumes from there, which I really like.

I am currently not interested in using UV for texturing and stuff and I know very little about them, but now I see on the HoudiniVolumes page that I couldn't even color these lines, if they wouldn't have 'textures'. Seeing this and also that getting wireframes also to do something with UV (i.e. setting Ends SOP with 'close U' set to 'unroll'), it has become clear to me that I should really learn about them and understand what they are.

gif2.gif.3a12a465bd3df8b0850c73fe55b9334c.gif

I would like resources that are for beginners (because I am one), but I don't want them to be for beginner in the sense of "this is what you can do with them, now bye". I want to go down to understanding the underlying mechanisms very quickly.

Hope you can help. :) 

Thanks!

Edited by OdForest
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