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Ice Vs Fire


MIguel P

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Cool, how did you do that? POPs?

Is the fire shader volumetric? image3d?

28902[/snapback]

Yes, POPs.

The fire shader is a simply orange x-ray shader in metaballs. There is a tutorial in techimage about do a x-ray shader.

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Well done Miguel.

Actually, I tried to do something like ice formation ( a la "the Incredibles" ) in realflow+maya, but I haven't got any satisfatory result.

Does anyone did it with Houdini? I think that could be easily accomplished with dops+pops...

bests

chris

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