davidyannick Posted June 15, 2019 Share Posted June 15, 2019 Here is my question, I'd like to extrude a simple grid on top o f a terrain and I'd like that extrude conform to the terrainn with a ray sop. I've seen that in "expression bridge from gametutor" but I can't reproduce this with Houdini 17.5 ? Any idea What I like the first image on an old Houdini version and what I have with Houdini 17.5 the second screenshot Thanks for your help extrudesop.hipnc Quote Link to comment Share on other sites More sharing options...
Drughi Posted June 15, 2019 Share Posted June 15, 2019 like that? ray.hipnc 1 Quote Link to comment Share on other sites More sharing options...
davidyannick Posted June 15, 2019 Author Share Posted June 15, 2019 3 minutes ago, Drughi said: like that? ray.hipnc Exactly thanks ! Quote Link to comment Share on other sites More sharing options...
davidyannick Posted June 15, 2019 Author Share Posted June 15, 2019 7 minutes ago, Drughi said: like that? ray.hipnc Finally I don't why it I always have strange result with my scene extrudesop.hipnc Quote Link to comment Share on other sites More sharing options...
Drughi Posted June 15, 2019 Share Posted June 15, 2019 the ray sop either shoots a ray in some direction (default is normal) or chooses the closest point on a surface. extrudesop_002.hipnc 2 Quote Link to comment Share on other sites More sharing options...
davidyannick Posted June 15, 2019 Author Share Posted June 15, 2019 4 hours ago, Drughi said: the ray sop either shoots a ray in some direction (default is normal) or chooses the closest point on a surface. extrudesop_002.hipnc Thanks you very much !!! Quote Link to comment Share on other sites More sharing options...
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