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Ray sop and extrude


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Here is my question, I'd like to extrude a simple grid on top o f a terrain and I'd like that extrude conform to the terrainn with a ray sop. I've seen that in "expression bridge from gametutor" but I can't reproduce this with Houdini 17.5 ? Any idea

What I like the first image on an old Houdini version and what I have with Houdini 17.5 the second screenshot


Thanks for your help

Capture d’écran 2019-06-15 à 12.27.56.png

Capture d’écran 2019-06-15 à 12.29.37.png


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