ivr Posted July 2, 2019 Share Posted July 2, 2019 Hello, everyone! I have some particle attributes I'd like to interpolate on some fields. At first I had a SOP solver with an Attribute Wrangle where I modified the particle attributes and then copied my results to the volume (@density=result). When I middle mouse clicked on the nodes inside the DOP net, the volume was not listed as information inside, as it was when using Gas Particle to Field. Therefore, I thought I could use the Houdini Gas Particle to Field to somehow create the fields and then use my Attribute Wrangles to write over the values set initially by the Gas node. But I am afraid my Attribute Wrangles are not affecting the volumes at all, as the volume created by them was not listed initially. Are my Attribute Wrangles going to write over the volume values? Or is there a way for me to recreate a Gas Particle to Field in VEX? Quote Link to comment Share on other sites More sharing options...
anim Posted July 2, 2019 Share Posted July 2, 2019 Attribute Wrangle SOP doesn't modify volumes at all you can use Volume Wrangle SOP or Volume From Attribute SOP or Volume Rasterize Points/Particles SOP, they all need the volume to exist and will not create one Or you can use Volume Rasterize Attributes SOP and that will create and populate the volumes based on point attributes Quote Link to comment Share on other sites More sharing options...
ivr Posted July 2, 2019 Author Share Posted July 2, 2019 Thank you, Tomas! So if I were to use Gas Extrapolate and afterwards use a Volume Wrangle SOP, my fields would be modifies to what I set them in the wrangle? Quote Link to comment Share on other sites More sharing options...
anim Posted July 2, 2019 Share Posted July 2, 2019 (edited) Yes or any node that modifies fields/volumes for that matter If you modify or create any field in DOPs, run Sop Solver DOP on that field, you can continue modifying it in SOPs using Volume Wrangle or any other node that acts on volumes or even VDBs, or completely replace it with another volume, it just depends on what you output from the Sop Solver Edited July 2, 2019 by anim 1 Quote Link to comment Share on other sites More sharing options...
willow wafflebeard Posted July 2, 2019 Share Posted July 2, 2019 (edited) whats hard to recreate is its speed, gasparticletofield dop is really fast compare to sopsolver sourcing. even if you try sourcing with gasfieldvop its a tough competition.. so unless you really need a something special i suggest stick with it. Edited July 2, 2019 by willow wafflebeard Quote Link to comment Share on other sites More sharing options...
anim Posted July 2, 2019 Share Posted July 2, 2019 It all depends on what you need it for, if you want to use it for sourcing then just use native sourcing which since H17 is based on particles and Volume Rasterize Attributes in SOPs, but in more broader sense you can experiment with anything Quote Link to comment Share on other sites More sharing options...
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