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Houdini pyro particles explosion


Daniel16_16

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  • 1 month later...

If I were you, I'd start experimenting with shelf tools and see how they work. You need to know about the separate parts that go into a simulation, and that's a great way to start. Create a sphere and click on the explosion tool. Look at how fuel and temperature source volumes are created. Once you get a handle on what creates an explosion, then to get the tendrils, you need fuel in the shape of the tendrils to exist. You can do that with a pop sim, but that's still pretty far ahead of where you are at.

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