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Hello !

Just have a noob question here. I'm starting to play with hda in Cinema4D and can't figure to achieve something. After doing some researches I can't find a way. This is pretty simple, if I made a hda in houdini who contains different colors for point or primitives groups, how can I apply different materials in these groups in Cinema ?

Exemple : I've two box merged into an hda and I want to apply a material to each one in Cinema 4D, is it possible ? :huh:

 

thanks for your help !

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Finally found how to fix my problem. Like I expected, it's very simple, just add prim's into a group, and into Cinema 4D you'll  automatically have a poly selection tag on your object. Done.

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