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I need a SOP (or workflow) to clean up a geo...

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In Houdini, is there any SOP that cleans up geometries like image (scene) bellow?

It must remove some points or create new ones on necessary area of primitives to create a uniform shape and so on ...

The only workflow that I know is converting geo to a VDB and then converting it back again to polygon... that is not very efficient.




Edited by Masoud
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