Masoud Posted July 25, 2019 Share Posted July 25, 2019 (edited) Hi; In Houdini, is there any SOP that cleans up geometries like image (scene) bellow? It must remove some points or create new ones on necessary area of primitives to create a uniform shape and so on ... The only workflow that I know is converting geo to a VDB and then converting it back again to polygon... that is not very efficient. Thanks. Test.hip Edited July 25, 2019 by Masoud Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted July 25, 2019 Share Posted July 25, 2019 Boolean -> resolve self-intersection ? But better avoid structures like these right from the get-go. Quote Link to comment Share on other sites More sharing options...
Masoud Posted July 25, 2019 Author Share Posted July 25, 2019 2 hours ago, konstantin magnus said: Boolean -> resolve self-intersection ? But better avoid structures like these right from the get-go. Thank you very much. Quote Link to comment Share on other sites More sharing options...
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