davidyannick Posted July 27, 2019 Share Posted July 27, 2019 (edited) I'm modeling wheels, and after an extrude and a transform my sides are very "facetted" , in maya I use "soften/harden" it solved but I can't find in Houdini how to do it, I've tried facet, normal ... and no way Any idea ? thx 01_hdni_wheels.hipnc Edited July 27, 2019 by davidyannick error Quote Link to comment Share on other sites More sharing options...
bobc4d Posted July 27, 2019 Share Posted July 27, 2019 (edited) you could try a polybevel, group type edges with shape round, adjust offset to level you want and divisions to obtain detail you need/want. Edited July 27, 2019 by bobc4d Quote Link to comment Share on other sites More sharing options...
davidyannick Posted July 27, 2019 Author Share Posted July 27, 2019 5 hours ago, bobc4d said: you could try a polybevel, group type edges with shape round, adjust offset to level you want and divisions to obtain detail you need/want. thanks for your help Quote Link to comment Share on other sites More sharing options...
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