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davidyannick

Problem with edges too hard

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Posted (edited)

I'm modeling wheels, and after an extrude and a transform my sides are very "facetted" , in maya I use "soften/harden" it solved but I can't find in Houdini how to do it, I've tried facet, normal ... and no way

Any idea ?

thx

01_hdni_wheels.hipnc

Capture d’écran 2019-07-27 à 13.17.18.png

Edited by davidyannick
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Posted (edited)

you could try a polybevel, group type edges with shape round, adjust offset to level you want and divisions to obtain detail you need/want.

Edited by bobc4d

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5 hours ago, bobc4d said:

you could try a polybevel, group type edges with shape round, adjust offset to level you want and divisions to obtain detail you need/want.

thanks for your help

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