immeen Posted August 8, 2019 Share Posted August 8, 2019 (edited) I want to give a wave like an image at regular intervals without overlapping lines. What should I do? What can I do to keep the gap even if the noise is too noisy? I don't know what to do. plz...help...me And how do we get the noise shape to look like an image? Edited August 8, 2019 by immeen Quote Link to comment Share on other sites More sharing options...
ikoon Posted August 8, 2019 Share Posted August 8, 2019 Hi chougimmeen, here is one of possible approaches. Hiplc is attached. uniformly spaced - v0.hiplc 1 Quote Link to comment Share on other sites More sharing options...
Librarian Posted August 8, 2019 Share Posted August 8, 2019 control by 2d Fluid houdini16.00500 odyF.hipnc 1 Quote Link to comment Share on other sites More sharing options...
Librarian Posted August 8, 2019 Share Posted August 8, 2019 thanx @ikoon 1 Quote Link to comment Share on other sites More sharing options...
ikoon Posted August 8, 2019 Share Posted August 8, 2019 You could also use terrain as a source for your contour lines: https://forums.odforce.net/topic/28306-topo-lines-terrain-curves/ https://forums.odforce.net/topic/40535-heightfield-isolines/?do=findComment&comment=195024 Or you could follow this approach: https://vimeo.com/134057856 Quote Link to comment Share on other sites More sharing options...
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