Mogul4200 Posted August 27, 2019 Share Posted August 27, 2019 This might be a strange question. I have been learning about rendering the smoke. I went through some basic tutorials to get a final render in mantra. The main one I followed was about transferring the attributes from the viewport shader settings to a mantra shader. I managed to get a good result in one file as far as a good opacity and subtlety. The problem is that if I try to recreate the look in another file I can't find the key attribute or setting I tweaked. Here is the file I had luck with. Maybe someone with a little more experience might be able to help? Thanks, renderBase.hip Quote Link to comment Share on other sites More sharing options...
Whatsinaname Posted August 30, 2019 Share Posted August 30, 2019 Maybe it was easier for us to help you if you posted some renderings, illustrating the look you want to achieve and what your actual renderings are looking like. Quote Link to comment Share on other sites More sharing options...
Mogul4200 Posted September 7, 2019 Author Share Posted September 7, 2019 Sorry for the long time to reply. Thank you for the reply. Here are pictures of what I am talking about in the first post. Thanks for the help. Quote Link to comment Share on other sites More sharing options...
nuki Posted September 8, 2019 Share Posted September 8, 2019 so you have image A and want image B? The main difference between the two seems to be the density of the smoke sim. Quote Link to comment Share on other sites More sharing options...
Mogul4200 Posted September 9, 2019 Author Share Posted September 9, 2019 Sorry to keep pushing. I looked into the density setting. First I am not sure which of the many density attributes to work with. Next Im not sure if it is the density because I changed some shading attributes and the viewport looks more dense, but the render remains the same. Thank you for you help. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.