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justAero

Redshift instancing, what am I doing wrong?

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Posted (edited)

I'm trying to instance simple sharp rectangular geo onto scattered points to create a frost effect.

I've tried 3 methods:

- The copy to points sop (w/ pack and instance)

- Adding the s@instance attrib with a path to the geo

- Using the instance node at obj level

 

When rendering with around 1000 points I get a decent preview quickly in the IPR but a full render at 256 samples still takes far too long.

If I try to up the point count to something like 50k, I struggle to get any feedback from the IPR. If I go to 100k I get no feedback in the IPR, it just freezes. When I try to render to disk, the render doesn't even begin.

 

What am I doing wrong? From what I've seen I should be able to achieve 100k instances fairly easily if I'm not mistaken.

I appreciate any help!

 

Specs: i7-6700k, GTX 1080, 16GB RAM

 

Edited by justAero
Cat stepped on keyboard and posted this incomplete

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Found the issue, it was all due to having 'Enable Instances/Particles Blur' ticked. 

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