ashu_tosh_m Posted September 15, 2019 Share Posted September 15, 2019 I want To make this kind of Growth Simulation Quote Link to comment Share on other sites More sharing options...
CinnamonMetal Posted September 15, 2019 Share Posted September 15, 2019 Particles and Transfer Attributes; he doesn't do a good Job at explaining but yet mentions he will explain. Quote Link to comment Share on other sites More sharing options...
ashu_tosh_m Posted September 15, 2019 Author Share Posted September 15, 2019 Do You Have Any Idea How TO make. i tried a lot but every time i got failed Quote Link to comment Share on other sites More sharing options...
Matic3D Posted September 18, 2019 Share Posted September 18, 2019 (edited) It's not trivial, as the number of nodes he seems to have used suggests. But play with the carve node, to reveal wireframes and attribute transfer for the "flipping polygons" reveal and if you can work up an approximate low-res prototype that will give you room to ask more specific questions. There's no tutorial for the specific effect that I'm aware of, and this is an effect that took top professionals serious effort (and $$) to make... so you have to take small bites at a time to replicate it. (And you might want to delete the multiple questions asking the same thing, I'm new here but suspect that just will piss people off... ) Cheers. Edited September 18, 2019 by Matic3D Quote Link to comment Share on other sites More sharing options...
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