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Bend Pyro Import!


Atom

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I'm trying to use the SOP Bend node to bend the results of a pyro simulation.

I have a basic setup, that is close, but I don't know how to apply the new, bent bounding area to the existing pyro. This results in the pyro being clipped. Is there a way to expand this box based upon the new bent area?

bend_pyro.gif

ap_bend_pyro_volume_092819.hiplc

Untitled-1.jpg

Edited by Atom
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Hi Atom,

here's a simpler way to achieve the same effect with a better volume quality:

BendVolumes.JPG

I've made the changes to your .hip file:) Let me know if you have any questions! By the way are you the same Atom as from BlenderArtists forum?

Cheers,

Luca

ap_bend_pyro_volume_092819.hipnc

Edited by LucaScheller
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Yep, that's me on BA, too. I've been looking at the new 2.8 offerings, Eevee.

Thanks for the file. I am still getting up to speed, with volume wrangles and your example helps. I have extended the wrangle, to include the temperature and heat fields as well. I think it might even be possible to replace the bend with a point deform and send the entire simulation down a path.

ap_bend_pyro_volume2_092819.hiplc

bend_pyro.gif

Edited by Atom
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