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uv and closed spline


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2 hours ago, Aizatulin said:

Hi,

I have no good idea, but using open curves and adding points on a straight line should produce (faked) closed curves. Turning on "angle fix" in the sweep node will give better result. I'm pretty sure, that are better solutions out there.

Here is an example

closed uvA.hipnc

ok thanks for your help

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