mik74 Posted November 1, 2019 Share Posted November 1, 2019 Hey guys! I just released a new tool. A super simple, but powerful, caching HDA with some cool features for file management, ETA, TOP multithreading shortcut ... Perfect for students or freelancers Check it out: https://gum.co/cacheit Cheers Quote Link to comment Share on other sites More sharing options...
markinglevfx Posted November 1, 2019 Share Posted November 1, 2019 (edited) Nice! I have made a similar kind of thing for myself. Something I included was adding 'metadata' as detail attributes to help identify caches easier than just their version number. Definitely helps when your client asks you to revert back a few versions to one they liked earlier! Maybe you could add this in too? Edited November 1, 2019 by markingleukc Quote Link to comment Share on other sites More sharing options...
mik74 Posted November 1, 2019 Author Share Posted November 1, 2019 Hey! Yes cool, I could add this too! The only thing I don't like is to keep track of the hipfile just with a detail attribute sync to the version... For example, if you cache a sim, you continue to work and forget to save a new version and hit ctrl+s (which is a pure reflex for me haha), if you've done some modification on your sim , you've lost your settings for the previous cache, and you are fuc***... This is why in my OTL there is a toggle to copy the current version of your hip, in the cache folder. So you exactly know from where it come, and no way to mistake And since a Houdini file is rarely more than 10MB, it's all good! 1 Quote Link to comment Share on other sites More sharing options...
AlSk Posted November 6, 2019 Share Posted November 6, 2019 Open HDA or Black Box? Quote Link to comment Share on other sites More sharing options...
mik74 Posted November 6, 2019 Author Share Posted November 6, 2019 Hey , Totally open, with the .py file 1 Quote Link to comment Share on other sites More sharing options...
Jorge Medina Posted September 4, 2021 Share Posted September 4, 2021 (edited) Hi, I downloaded Cacheit but, could you confirm that it works with Python 2.7 and 3.0? When running on H18.5py3 it gets mi this error. Quote Error running callback: Traceback (most recent call last): File "Sop/CacheIt/read", line 1, in <module> File "Sop/CacheIt, PythonModule", line 25, in setColor NameError: name 'reload' is not defined Edited September 4, 2021 by Jorge Medina Quote Link to comment Share on other sites More sharing options...
pezetko Posted September 8, 2021 Share Posted September 8, 2021 Hi, I haven't seen this HDA, but that error sounds like it is py2.7. In python 3.7 reload is no longer build-in. So for Python 3.7, you have to use: from importlib import reload Reload function is usually used during development to quickly modify module code without restarting the application. So its usage could be probably omitted (just delete/comment out the code like this): reload(something) Quote Link to comment Share on other sites More sharing options...
art3mis Posted August 16 Share Posted August 16 (edited) When I try and cache any sim in Houdini 20.5 I get an error AttributeError: 'module' object has no attribute 'execute' Anyone have a solution? Edited August 16 by art3mis Quote Link to comment Share on other sites More sharing options...
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