krishna avril Posted November 3, 2019 Share Posted November 3, 2019 Hi, Is there any way to export from Houdini procedurally and working in Maya with that model, I heard that procedurally doing this way doesn't give any issues and works fast in Maya while working with large super sets or even smaller one... I wanted to model a super set in Houdini and import in Maya and shade, light it... Please text If you do any exports from Houdini to Maya... Quote Link to comment Share on other sites More sharing options...
iskan Posted November 3, 2019 Share Posted November 3, 2019 Houdini Engine. I just can’t install it myself (wrote a tenma below yours), in Max 2018 it is not active, and in May 2019.1 it was not installed. Quote Link to comment Share on other sites More sharing options...
krishna avril Posted November 4, 2019 Author Share Posted November 4, 2019 (edited) Is this the proper answer I'm looking for!!! Edited November 4, 2019 by krishna avril Spelling mistake Quote Link to comment Share on other sites More sharing options...
animknight Posted November 5, 2019 Share Posted November 5, 2019 Hi there, If you have a procedural HDA built in Houdini, then Houdini Engine is your best bet else you need to export an alembic/FBX from Houdini to Maya. -J Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.