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Hi,

Is there any way to export from Houdini procedurally and working in Maya with that model, I heard that procedurally doing this way doesn't give any issues and works fast in Maya while working with large super sets or even smaller one...

I wanted to model a super set in Houdini and import in Maya and shade, light it...

Please text If you do any exports from Houdini to Maya...

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Houdini Engine. I just can’t install it myself (wrote a tenma below yours), in Max 2018 it is not active, and in May 2019.1 it was not installed.

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Is this the proper answer I'm looking for!!!

Edited by krishna avril
Spelling mistake

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Hi there, 

If you have a procedural HDA built in Houdini, then Houdini Engine is your best bet else you need to export an alembic/FBX from Houdini to Maya. 

 

-J 

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